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A Social Web of Things

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Back in 2008 we started working with some projects involving interaction design for large networks of connected products and services. Not Internet of Things-ish stuff, but in that direction. The challenge was to come up with a graphical user interface which was both scalable and very easy to understand. Or that was what we thought the challenge was to begin with.

The scaling-part was difficult. A relatively small number of things, say ten fifteen or [ Read more ]

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